Art in the LOTR: LCG – Owen William Weber

Last month I covered Katy Grierson, a concept artist and illustrator who contributed many environment pieces for The Lord of the Rings: The Card Game. This month I shifted gears and wanted to point the spot-light on Owen William Weber. His realistic approach to painting fantastic elements have given us a smattering of allies, attachments, and enemies for Lord of the Rings. Most notably, however, you may recognize his work via the new Leadership Gimli Hero from The Sands of Harad Deluxe Expansion.

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Art in the LOTR: LCG – Lucas Durham

When I first played Ruins of Belegost the first thing that struck me was the art. The depiction of the creatures that inhabited the derelict were as fascinating and mysterious as they were fierce. I saw Naurlhug and was affixed by his drake-like appearance and his molten body, barely able to contain some inner fire. Then I played the quest and started encountering the Artifacts found amidst the rubble and I became entranced, and felt the desire to see more remnants of the second age. Who was responsible for said artifacts? Lucas Durham.

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Art in the Lord of the Rings: LCG – Piya Wannachaiwong

My favorite part of a new expansion or adventure pack is getting to, of course, see the new cards. If I can resist the temptation that is spoilers, I enjoy, just as equally if not more so, the chance to lose myself in all the new art that has entered into our game. Thankfully, one card did not get spoiled for me, and when I looked at it I had to pause and take note. I’m speaking of Ghan-Buri-Ghan the Lore ally from Flame of the West illustrated by Piya Wannachaiwong!

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Art in the Lord of the Rings: LCG – Álvaro Calvo Escudero

Alvaro Calvo Escudero represents a newer generation of LOTR: LCG artists. Where a lot of the artists that contributed to staple cards like Sam Gamgee and Frodo Baggins(Spirit) are no longer prominent or providing illustration at all, Alvaro’s work has been pretty steady since its introduction.

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Art in the Lord of the Rings: LCG – Hobbits

I think the depiction of Hobbits is an interesting thing to observe throughout the life of this game. I originally planned this article to be released around the time the art style of the game in general was being discussed. At that time there were somewhat polarizing opinions, some thought the style was too cartoonish, others were completely happy with the direction. Whatever the case may be, these more recent AP’s have taken the middle ground. That being said, I still wish to go over these hole-dwelling folk but before I delve into the Hobbits throughout the past few years I wanted to find out how Tolkien described them.

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Art in the Lord of the Rings: LCG – A. M. Sartor

The Sons of Faenor, upon hearing of the Silmaril in Elwing’s possession, attacked the Havens in pursuit of the prized jewel. Rather than be captured herself Elwing, with the Silmaril clutched tightly to her chest, threw herself into the sea. Normally this would mean a long and painful death except that Ulmo, who lorded over the seas, Elwing was raised from the waters and changed into the shape of a great white bird. In this form, with the Silmaril still close to her chest, she flew over the waters and eventually found her husband, Earandil the Mariner. Together they reached the shores of Valinor and pleaded for help, setting in motion a chain of events that would greatly effect the years (and the ages) to come.

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